This was a piece that I started when I started talking to my better half this year. I got a lot of inspiration from her and it started as a simple scene where I was kit-bashing or should I say "node-bashing" my procedural objects. Yes, everything in the scene except for the pole, background and characters is procedurally generated using Geometry Nodes.
I would have loved to share the file with you all, but unfortunately it was deleted while switching systems and I only have a couple of pictures from it.
- The people have been generated using Procedural Crowds from BlenderMarket : https://blendermarket.com/products/procedural-crowds
- CURVIFY : https://blendermarket.com/products/curvify
I have linked a demo video show-casing the procedural nature of items in this file for your reference.
Scene Breakdown and assets used